Skills - Check or change a character's Skills.Arts - Check, upgrade, or change a character's Arts.Skell Gear - Check or change a character's equipment when in a Skell.Ground Gear - Check or change the equipment of a character when they aren't in a Skell.Party has several features that let you check on everyone in the party.The main menu has several functions: Party, Missions, Ability Chart, Intel, Social, Save, Settings, and Manual. New Los Angeles and Missions - The main city and different missions you can get.Classes, Arts, and Skills - The different classes available to your player character, as well as an explanation of Arts and Skills.Battle Mechanics - How the real-time battle system works.Equipment - Weapons, armor, and Skells.Main Menu, HUD, and Player Character - Main Menu features, what everything on the heads-up display means, and the player character.This guide will go over all the basics of Xenoblade Chronicles X including: I'll explain all the important systems to give you everything you need to better understand the world of Mira. During this time i can’t do other affinity/story quests or change my party.There will be plenty of guides for anything you could want for this game, but this guide will get you started. So i pretty much need to go do other things and gain a few levels before being able to complete it. Now i can’t finish this quest because i can’t kill the big monster that potentially wouldnt have even been required if i just said no. To make matters worse, once i got there, my new friend wanted to attack some huge monster in addition to the small, easy ones the quests were for. I foolishly assumed this would be a quick, easy battle, which it was, but then it led to a quest to swim to the north continent (since i can’t fly yet). For example, i had a quest to fight someone in a hanger. I don’t think you can abandon them after taking them (or if you can, i don’t know how) and they lock you from changing party members or taking on another story/affinity quest. Tip: Be VERY careful about accepting affinity quests. By the time i finish this game, i’m going to have nightmares about certain lyrics. Like some others, i do not like the song that plays when i’m in town and it is annoying that this song plays ALL of the time in town given how much time you spend doing things in town.
I spend too much time in New LA to hear the same two songs on repeat every five minutes, so I wouldn’t mind a little more variety there, or at least some ambient gaps between loops now and again.Īs for the volume of music-to-dialogue in the cut-scenes, it doesn’t really affect my opinion of the music itself, although I wouldn’t mind if they would have lowered the music volume so I wouldn’t have to use sub-titles. My only real complaint is that there just isn’t enough of it. I think the soundtrack actually does the game a service in that it makes the experience both memorable, and helps it stand out from its peers. I welcome change when it works, and it works here.
Not every composer need strive to deliver the next Song of Storms (Ocarina of Time).
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For what it’s worth I enjoy the soundtrack, and I consider it one of the game’s strengths for reasons unrelated to how it stands up to some orchestral arrangement other games in the genre or series might deliver.Īs far as I’m concerned the XCX soundtrack harkens back to those quirky-but-memorable-and-in-your-face tracks found in those 80s arcade games that would always catch my ear as I’d be looking for something to dump my quarters into.